My initial goal in writing Hide & Seek was to write a simple, one-page Lasers & Feelings hack. I did that, and it all worked out. It fit on the one page. It was fine. H&S U-Con Ashcan But when I started playing the game with other people, I realized that there were some tools & thought processes I was developing to run this supposedly “one-page simple game” that made it work so much better. Halfway through the first session I ever ran of Hide & Seek, I started to ask myself what the real difference between the game’s two explicit actions was. While it’s hard even now to explicitly draw a line where one ends and the other begins, I came up with a pretty easy rubric. If I feel like the action that the player stated their PC would take turns toward the drama of the scene whether explicitly (“I shout in the monster’s face!”) or implicitly (“I read up on the Dogman in the elementary school library”), I consider the action Seeking. When a PC Seeks, it’s vital that the
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